IRL: Difference between revisions
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|Parent program=Digital Arts | |Parent program=Digital Arts | ||
|Program type=Education; Exhibition; Professional Development | |Program type=Education; Exhibition; Professional Development | ||
|Program | |Program start date=2017-04-01 | ||
|Program image=Logo-IRL (1).png | |||
|Related persons={{Related person | |Related persons={{Related person | ||
|Person=Dana Suleymanova | |Person=Dana Suleymanova | ||
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|Person=Devin Wilkins | |Person=Devin Wilkins | ||
|Person role=Intern | |Person role=Intern | ||
|Person position=Residency Director | |||
|Date Start=2018-05-01 | |||
|Date End=2019-06-01 | |||
|Date format=Month and Year | |Date format=Month and Year | ||
}}{{Related person | }}{{Related person | ||
|Person=Rogelio Bautista | |Person=Rogelio Bautista | ||
|Person role=Intern | |Person role=Intern | ||
|Person position=Residency Director | |||
|Date Start=2018-08-01 | |Date Start=2018-08-01 | ||
|Date End=2020-04-01 | |Date End=2020-04-01 | ||
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}}{{Resource | }}{{Resource | ||
|Resource type=Instagram | |Resource type=Instagram | ||
|Resource value= | |Resource value=https://www.instagram.com/themuseumofhumanachievement/ | ||
}} | }} | ||
}} | }} | ||
== Program purpose == | |||
VR, AR, and net.art exhibitions, performance, and education. IRL seeks to empower a more diverse population of artists to use digital technology in their work in creative and unexpected ways, as well as create dedicated space for public engagement with cutting-edge digital artworks. The IRL studio serves as a production space for artists working in digital media and is outfitted with virtual reality, motion tracking, video projection, and other specialized equipment. IRL curates exhibitions in emerging media and facilitates a monthly salon for digital artists to show, share, and discuss their work. |
Latest revision as of 22:30, August 16, 2024
Program Info
Date start | Apr 2017 |
Type of Program | Education · Exhibition · Professional Development |
Parent program | Digital Arts |
Current Roles
Events |
Program purpose
VR, AR, and net.art exhibitions, performance, and education. IRL seeks to empower a more diverse population of artists to use digital technology in their work in creative and unexpected ways, as well as create dedicated space for public engagement with cutting-edge digital artworks. The IRL studio serves as a production space for artists working in digital media and is outfitted with virtual reality, motion tracking, video projection, and other specialized equipment. IRL curates exhibitions in emerging media and facilitates a monthly salon for digital artists to show, share, and discuss their work.